LCO effects for Alliance Atlanta:

Note: this is a tentative list for season four . . .

Bleed:  When this effect is used, the caster counts to three and declares a number between one and five. The target immediately loses that many Maximum Body Points, lowering their maximum health by that amount until the next Logistics Period. This reduction cannot be healed by normal means such as spells, potions, or skills. Only a Resurrection can remove this effect early; otherwise, the lost points are automatically restored at the start of the next Logistics Period.

Entangle: This effect completely immobilizes the target. The target may still talk freely, but may not be moved in any way. This target can be searched and can be given a Killing Blow. An Oil of Slipperiness applied to the body less than ten minutes beforehand will protect against one such attack. A Release spell, Alchemical Solvent, Oil of Slipperiness, Purify, or Dispel, will free a victim.  The victim can be cut by someone using any weapon, but this takes at least three seconds (“One I cut you out, two I cut you out, three I cut you out.”). You can use an Endow to break free, expending the spell or skill in the process. Someone else with an Endow effect can likewise break you free.

Greater Curse of the fey:  Upon a three count, the creature rips out your heart and replaces it with a magical bookmark. As long as the bookmark remains over your heart, you continue to live. If the bookmark is ever stolen, lost, or destroyed, you will die after five seconds. This curse can only be broken by finding your original heart and exchanging it for the bookmark. If either your heart or the bookmark is destroyed, you immediately suffer a death. A Life spell or similar magic cannot cure this curse. However, a successful Resurrection will break the curse, though the process will be extremely painful as you shed the trauma of what was done to you.

Night Market Tokens: These tokens have the Investiture ritual cast on them so the bearer may enter the night market. They are NOT spirit linked or locked, nor can be due to the nature of the ritual. 

Resonance: Upon a three count (we resonate 1,2,3) the creature shares resonating energy with the player. The player then takes a wipe effect for the previous 5 seconds. The player then carries part of that energy within themselves. This energy grows over time granting the player various benefits and potential negative side effects. This energy can not be separated by any known means other than resurrecting through the earth circle. This energy can also apply effects as if touch cast and accepted on the player.